Skip to main content
Skip to main navigation menu
Skip to site footer
Open Menu
Replay. The Polish Journal of Game Studies
Home
Announcements
About
About the Journal
Editorial Team
Reviewers
Statistics
Indexing and archiving
Contact
Content
Latest Issue
Early View
Archives
Archives (2014-)
Policy regarding peer review
For Authors
Author Declaration Form
Copyright Notice
Editorial Instructions
Anti-plagiarism policy
Publication Fees
Submit your article
Journal Policy
Publication Ethics
Open Access Policy
Privacy Statement
Search
Register
Login
Home
/
Archives
/
Vol. 6 No. 1 (2019)
Vol. 6 No. 1 (2019)
Published:
2019-12-30
Full Issue
PDF (Język polski)
Articles
The Matter at Hand: A Practice-Theoretical Model of Digital Gaming
Milan Jaćević
7-26
PDF
Settling the French Historical Past: The Example of Lankhor Games
Filip Jankowski
27-36
PDF (Język polski)
Playing with Failure. Conceptualization of Failure in Game Studies
Magdalena Kozyra
37-49
PDF (Język polski)
The Multimodal Image Evolution in Video Games
Mariola Lekszycka
51-66
PDF (Język polski)
Linear Video Games in the Context of Player Immersion
Joanna Pigulak
67-79
PDF (Język polski)
Space as a Structure Defined by User’s Presence
Rafał Szrajber
81-93
PDF (Język polski)
Language
English
Język polski
Make a Submission
Make a Submission
Cope
Current Issue