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Vol. 8 No. 1 (2021)
Vol. 8 No. 1 (2021)
Published:
2022-07-12
Full Issue
PDF
Articles
16-bit dissensus: post-retro aesthetics, hauntology, and the emergency in video games
Patrick R. Dolan
17-36
PDF
Play the art: Artistic value in video games
Klaudia Jancsovics
37-51
PDF
A tale of two Eberts: Videogames and the arbitrariness of meaning
Paweł Kaczmarski
53-82
PDF
Playing distressed art: Adorno’s aesthetic theory in game design
Benjamin Hanussek
83-97
PDF
The aesthetics of speedrunning: Performances in neo-baroque space
Emilie Reed
99-115
PDF
About Game-Satires
Filip Fabian Jankowski
117-128
PDF (Język polski)
Feeling the narrative control(ler): Casual art games as trauma therapy
Hailey J. Austin, Lydia R. Cooper
129-143
PDF
Other
The art presence of videogames
Aleksandra Prokopek
7-16
PDF
Language
English
Język polski
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