Gram, więc jestem. Instancja autorska a konwencja „let’s play” w serii „File System Aging” Roberta Florence’a

Authors

  • Izabela Pamuła Uniwersytet Jagielloński

DOI:

https://doi.org/10.18778/2391-8551.03.08

Keywords:

tv format, transgressive player, ergodist, auteur

Abstract

The aim of this article is to analyse let’s play not only as entertaining act of communication but also as an eclectic one which can make games exceed themselves. Let’s play as a method of game critique has developed some key characteristics. It’s not surprising, then, that one can observe the emergence of various subversive forms such as Robert Florence’s series “File System Aging” which rises as antithesis to the most popular channels. Florence directs his own player experience by merging software studies, ludology, stream of consciousness, and oneiric aesthetics known from David Lynch’s movies in order to defragment scattered memory of a gamer and a son. This article will look into the method of transgressive playformance and haptic interpretation used by the artist to expand the definition of a let’s play and therefore also that of a game.

Author Biography

Izabela Pamuła, Uniwersytet Jagielloński

Studentka II roku SUM Instytutu Sztuk Audiowizualnych na Uniwersytecie Jagiellońskim; autorka pracy licencjackiej Alternatywna historia grania. Błąd w grach wideo; w polu jej zainteresowań leży performatywne ujęcie gier wideo, historia cyfrowych gier fabularnych oraz kino postmodernistyczne i ambientowe. Publikuje i redaguje dział „Poza kinem” w czasopiśmie studenckim „16mm”.

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Published

2017-08-22

How to Cite

Pamuła, I. (2017). Gram, więc jestem. Instancja autorska a konwencja „let’s play” w serii „File System Aging” Roberta Florence’a. Replay. The Polish Journal of Game Studies, 3(1), 143–152. https://doi.org/10.18778/2391-8551.03.08

Issue

Section

Articles