Gry jako moralne laboratorium. Gamifikacja dylematów moralnych bezzałogowych samochodów

  • Bartosz Maćkiewicz Uniwersytet Warszawski
  • Wojciech Mamak Uniwersytet Warszawski
Keywords: gamification, moral intuitions, testability, algorythmisation, autonomous vehicles, information ethics


The aim of this paper is to identify potential dangers and benefits of investigating moral intuitions about the autonomous vehicles (AVs), using gamified research tools. We argue that computer games facilitate constructing more ecologically valid experiments. Due to the increased validity, the experimental outcomes can represent the real-life mechanisms of decision-making more faithfully. Data extracted in this manner could be used in implementation of ‘moral modules’ in AVs built in the real world. In our paper we analyze selected experimental setups that use game-like elements and assess them in the light of current literature regarding the algorithmization of ethics and implementability of ethical frameworks in machines. We also show how this problem can be interpreted in an overarching conceptual scheme of Floridi’s ‘information ethics’.

Author Biographies

Bartosz Maćkiewicz, Uniwersytet Warszawski

Bartosz Maćkiewicz (ur. 1992; – filozof, prawnik. Doktorant w Zakładzie Epistemologii UW, absolwent MISH i WPiA UW. Specjalizuje się w filozofii eksperymentalnej, filozofii nauki i zastosowaniu metod komputerowych w filozofii i prawie. Redaktor naukowy „Filozofii Nauki”.


Wojciech Mamak, Uniwersytet Warszawski

Wojciech Mamak (ur. 1992) – filozof i historyk nauki, absolwent MISH UW. Zajmuje się kognitywistyką, historią i filozofią nauki oraz epistemologią historyczną. Przygotowuje książkę dotyczącą rozwoju metod obliczeniowych i ich wpływu na zmiany ideałów racjonalności w Polsce w XIX i XX w.


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How to Cite
Maćkiewicz, B., & Mamak, W. (2019). Gry jako moralne laboratorium. Gamifikacja dylematów moralnych bezzałogowych samochodów. Replay. The Polish Journal of Game Studies, 5(1), 7-25.