Idle Games: A Cozy Genre Turned Exploitative

Authors

DOI:

https://doi.org/10.18778/2391-8551.12.02

Keywords:

cozy, casual, idle, exploitation, microtransaction, optimization

Abstract

This paper explores the connection between cozy games and idle games, analyzing shared elements and underlying principles. Cozy games are characterized by an emphasis on comfort, relaxation, and safety, offering players an escape from the pressure of daily life through soothing gameplay experiences. Meanwhile, idle games feature waiting as a core mechanic, allowing progress to be made even in the player’s absence. This provides a continuous sense of growth and progression throughout the player’s day but may also lead to frequent engagements to optimize production. Furthermore, this desire for continuous progress may also be exploited by developers who capitalize on player impatience by incorporating microtransactions that expedite progression in exchange for real-world money. Thus, while idle games can fit within the cozy game genre, their monetization practices raise questions about ethical responsibility on the part of game developers and taint the genre’s potential as a serene gaming experience.

Author Biography

Justin Buergi, Rensselaer Polytechnic Institute

Justin Buergi is a Ph.D. Candidate in Critical Game Design at Rensselaer Polytechnic Institute. His research is focused on the domain of idle games, with a particular emphasis on investigating the underlying motivations that prompt players to engage in regular and recurrent interactions with instances of this genre. Moreover, his research delves into the strategic methodologies employed by game developers to leverage these motivational factors in order to compel frequent interactions and spending on microtransactions.

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Published

2024-11-29

How to Cite

Buergi, J. (2024). Idle Games: A Cozy Genre Turned Exploitative. Replay. The Polish Journal of Game Studies, 12(1), 73–86. https://doi.org/10.18778/2391-8551.12.02

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Articles