PALECZNA, M. Computer games as a subject of psychological research – negative and positive aspects of gaming. Replay. The Polish Journal of Game Studies, [S. l.], v. 9, n. 1, p. 11–41, 2022. DOI: 10.18778/2391-8551.09.02. Disponível em: https://czasopisma.uni.lodz.pl/Replay/article/view/14210. Acesso em: 5 may. 2024.